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Donald Gremillion II
Donald Gremillion II
3D Artist and Art Instructor
Lafayette, United States

Summary

I am an artist with experience in 3D modeling and animation, 2D and 3D character design, storyboard and animation, rotoscoping and stereo conversion, and digital retouching. I have worked in fields such as games, film, animation, marketing and education.
https://www.donaldgremillion.com/

Skills

2D AnimationArt DirectionCompositingEnvironment DesignIllustrationStoryboarding3D Animation3D ModelingCharacter ModelingDigital SculptingEnvironment ModelingTexturingCharacter DesignPhoto-manipulationProject ManagementPBR TexturingPhysically Based RenderingRotoscoping

Software proficiency

Maya
Maya
ZBrush
ZBrush
Unreal Engine
Unreal Engine
Unity
Unity
Marmoset Toolbag
Marmoset Toolbag
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
After Effects
After Effects
Photoshop
Photoshop
Premiere
Premiere
Flash
Flash
xNormal
xNormal
Mudbox
Mudbox
RenderMan
RenderMan
V-Ray
V-Ray
Arnold
Arnold
mental ray
mental ray

Productions

    • Video Game
      Gridlock Gladiators
    • Year
      2023
    • Role
      Character Designer, 3D Character Artist
    • Company
      Rage Wit Games
    • Music Video
      Kooky's Halloween Party
    • Year
      2022
    • Role
      3D Supervisor, Environment Artist, Lighting Artist
    • Company
      TancoToons
    • Video Game
      Pirates of the Wild Sea
    • Year
      2020
    • Role
      3D Character Artist
    • Company
      Texas A&M University at Galveston
    • Video Game
      AIE Lafayette Student Games
    • Year
      2016
    • Role
      Art Instructor, Project Manager, Art Director
    • Company
      AIE - Academy of Interactive Entertainment
    • Commercial / Advertisement
      Festival International de Louisiane
    • Year
      2016
    • Role
      Project Manager, Art Director
    • Company
      Academy of Interactive Entertainment
    • Mobile Game
      The Shepherds Rock
    • Year
      2015
    • Role
      Artist, Animator, Character Designer
    • Company
      Independent
    • Movie
      Harry Potter and the Deathly Hallows Parts 1 and 2
    • Year
      2011
    • Role
      Depth Artist
    • Company
      Pixel Magic
    • Movie
      Blood Out
    • Year
      2011
    • Role
      Storyboard Artist
    • Company
      Films in Motion
    • Movie
      Secretariat
    • Year
      2010
    • Role
      Rotoscope Artist, CG Artist
    • Company
      Pixel Magic
    • Music Video
      St. James Infirmary King Britt Remix
    • Year
      2009
    • Role
      Lead Animator, Character Designer, 3D Artist
    • Company
      Tanco Toons
    • Music Video
      Origin of Love
    • Year
      2008
    • Role
      Concept Artist, Character Designer, Animator
    • Company
      Independent

Experience

  • Art Instructor at AIE - Academy of Interactive Entertainment
    Lafayette, United States of America
    July 2015 - Present

    Instruct students on developing their skills in 3D modeling, texturing, animation, project management, and game development

    Develop lectures, exercise, and other teaching materials for students, as well as adapting lesson materials provided from other instructors

    Lead multiple game and animation projects to completion following an Agile methodology in collaboration with other Art and Programming Instructors

    Communicate with industry-experienced professionals to provide the school and students with feedback and to provide insight into the entering the workforce

  • CG Artist at LITE - Louisiana Immersive Technologies Enterprise
    Lafayette, United States of America
    December 2014 - July 2015

    Developed Interactive Virtual Learning Environments (IVLE) and serious gaming alongside other artists and software developers.

    Created 3D art assets for developing serious games alongside a team of artists, programmers, and software developers.

  • CG Artist at Zoom Digital Animation Studio
    Lafayette, United States of America
    May 2013 - December 2014

    A variety of tasks in animation production primarily for the oil and gas industry. These tasks include: storyboarding,

    hard surface and environment modeling, texturing, animation, lighting, rendering, compositing, editing, client

    interaction, and project estimation.

  • Depth Artist at Pixel Magic
    Lafayette, LA, United States of America
    January 2011 - June 2011

    Created depth maps for Harry Potter and the Deathly Hallows Parts 1 and 2 for use in stereoscopic conversion.

  • Rotoscope and CG Artist at Pixel Magic
    Lafayette, LA, United States of America
    February 2010 - April 2010

    Rotoscoped several shots and animated 3D characters for use in crowd shots in the film Secretariat.

  • Digital Image Retoucher at Stuller, Inc.
    Lafayette, United States of America
    December 2010 - May 2013

    Digitally enhanced images of jewelry for web and print publications using Adobe Photoshop

    Preflight and quality assurance of print materials

  • Lead CG Artist at CREATE Research Group - University of Louisiana at Lafayette
    Lafayette, United States of America
    February 2009 - July 2013

    Created a library of 3D models and textures for use in real-time virtual reality simulations, including a collaborative

    project with the Army Research Lab utilizing CAVE technology and an Omni-Directional Treadmill.

    Instructed summer interns to create and optimize environment models using Maya and importing assets into Unity to create virtual environments based on real locations.